devlog #3



Hey everyone,

I wanted to give you a behind-the-scenes look at the making of version 0.2. It was a very challenging process for me. Initially, I had ambitious plans for this update, aiming to introduce a significant event with multiple choices and outcomes. However, as I delved into the development, I realized that the execution felt rushed and lacked the polish necessary to do justice to the story.

After numerous rewrites and edits, I made the difficult decision to cut this event from the update. Instead, I decided to take a step back, give myself some time to rest, and approach the project with a fresh perspective.

Now, I'm excited to share that I've regrouped and refocused. I've crafted new scenes that delve deeper into the story and characters, enriching the overall experience. While most of these scenes will occur before the conclusion of version 0.2, I believe they are essential to enhancing the narrative.

I understand that nobody wants to replay the game to see the new content, and I apologize for any inconvenience. Rest assured, this will be a rare occurrence, and I am committed to minimizing it in future updates.

Looking ahead, version 0.3 will feature a complete introduction to the story, complete with branching choices and meticulously polished content. I can't wait for you to experience the improved flow and depth of the narrative.

I'll shed light on what scenes will be added and what will be updated on my Patreon.

Thank you for your patience and support. ❤️

P.S. Version 0.2 will be available for free public access this Saturday!

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